This is my first game-jam.

I went in with no hope of finishing a game but just hoping that I'd learn something.

I am very new to Godot (GameMaker dev normally) and this was a challenge given that I don't usually play this genre let alone make Rogue-like games.

I learnt a lot about procedural generation, collisions, raycasts, timers. I still have a lot to learn about errors that are still remaining, as well as time management during a jam.

Published 3 days ago
StatusIn development
PlatformsHTML5
Authorfannyslam
Made withGodot
TagsMy First Game Jam, Roguelike

Comments

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(+1)

Really great job learning stuff. The roguelike genre has such a depth of things to learn from, from dungeon generation, to inventory management, to enemy AI, to UI design and a ton more. Hope you had a good time with your first jam and have fun out there!

(+1)

Very cute start. If you hang out long enough, you can make a lot of mouse or rat pals. A lot of them. :D